Name: bullet Version: 2.73 Release: 1%{?dist} Summary: Bullet is a 3D Collision Detection and Rigid Body Dynamics Library Group: System Environment/Libraries License: Zlib URL: http://www.bulletphysics.com/ Source0: http://bullet.googlecode.com/files/%{name}-%{version}-sp1.tgz BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-root-%(%{__id_u} -n) BuildRequires: cmake, libGL-devel, libGLU-devel, gcc-c++, freeglut-devel, libICE-devel, make %description Bullet 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics. %package devel Summary: Bullet is a 3D Collision Detection and Rigid Body Dynamics Library Group: System Environment/Libraries Requires: %{name} = %{version}-%{release} %description devel Bullet 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics. %prep %setup -q cmake -DCMAKE_INSTALL_PREFIX:PATH=$RPM_BUILD_ROOT/usr/ -DBUILD_SHARED_LIBS:Bool=On -G "Unix Makefiles" %build make %install mkdir -p $RPM_BUILD_ROOT/usr make install %clean rm -rf $RPM_BUILD_ROOT %postun /sbin/ldconfig %files %defattr(-,root,root,-) %doc README AUTHORS LICENSE NEWS ChangeLog Bullet_Faq.pdf /usr/lib/*.so /usr/lib/*.so.* %files devel %defattr(-,root,root,-) %doc README AUTHORS LICENSE NEWS ChangeLog Bullet_Faq.pdf Bullet_User_Manual.pdf /usr/include/* %changelog * Sat Dec 13 2008 Bruno Mahe - Initial build.